Post by Ralma Faustus on Oct 27, 2010 18:12:54 GMT -8
Name - Ralma Faustus
Age - 17
Gender - Female
Race/Species - Semi-Tribal (Looks like a anthro feline, favoring human facial features) (Addendum: A "Tribal" appears to be a much larger humanoid feline creature, which Ralma seems a far cry from in appearance.)
Height - 5'8"
Weight - 170 lbs
Build - Nominally appears to look lithe and athletic with firmly developed limb muscles, although at times these details seem to move back and forth based upon whether or not she's investing all her strength in an action.
Fur color - Orange base alternating with black stripes arranged in a tiger pattern.
Headfur- Starkly red hair, cut short in a male fashion to keep from getting in her way.
Eye color - Azure Blue
Clothing - Pale blue jeans with worn out knees and a strange red stain at both the ankles, with short sleeved shirts, sometimes with red flecks on them between washes. Also is sometimes is seen wearing dark t-shirts with large print graphics advertising a heavy metal band.
Weapons -
A ludicrously massive square stone hammer with a a steel haft wielded in both hands.
Anything heavy or sharp that she can lay hands on.
Her bare hands or claws.
Accessories - A handmade necklace hosting a single large tiger incisor.
Abilities/Special FX -
Disproportionate Strength: Ralma's heritage imbues her with a ghastly excess of physical power and stamina. This makes her capable of easily shattering stone, bending steel, breaking bones and hurling any improvised item or mass she takes up with lethal force. The strength of her legs permits her to run at great speed, and ascend inclines impossible for all but a rock climber, making her extremely adept at her own fashion of parkour.
Non-Magical: In difference to her sibling Ralma possesses absolutely no natural capability with magic, is unable to sense it by extra-sensory means, and is most definately unable to defend against arcane aggression on her own beyond trying to get out of the way fast enough.
Adrenaline: The basis of Ralma's massive strength is a powerful stimulating adrenaline that her body produces in anticipation of combat. It speeds her mind and body such that it almost seems that her enemies move sluggishly, giving her almost unreal capability of reading and countering physical attacks.
Telepathic Deafness: In addition to her magical ineptitude Ralma is unable to receive telepathic messages or influence, due in part to her strange heritage and unusual brain architecture.
Personality - An almost polar opposite to her brother, Ralma is normally the voice of empathy in social interactions, excepting of course if someone has managed to offend her beforehand. She tries hard to counter her brother's bluntness and moral flexibility, but cannot fully disguise a seeming bloody nature lurking just beneath her kind and civil facade. A striking duality that would send someone with Catholic sensibilities to find an exorcist, as that kind smile can be followed by someone being brutally disemboweled in the right situation. A ghastly predatorial tendency seems to drive her survival in combat situations, as she will not only aim to 'defeat' her enemies but to 'destroy' them utterly, in both mind and body. This has caused her to be be called many different things such as: barbarian, berserker, savage, lunatic, psychotic, demon, devil, and most recently has earned her the nom de guerre of "The Beast".
Brief History - Despite their obvious affinity to act as such, Ralma is not actually Magnus' biological 'sister' but is actually his first cousin as they share the same grandparents. Ralma's own parents disowned her for what might be simply termed as lack of 'killer instinct', and was later adopted by Magnus' parents at the behest of their grandfather. She does not appear to really pay attention to the ancestral claims of her family, perhaps making her free radical in terms of Faustus family dynamics. Undeniably valuable due her physical capabilities, she has the eye of the powerbrokers of the family, but keeps her mind completely focused on her family and friends, and does not lower herself to the brown-nosing or political wiles that survival in Dra'zinian feudal society demands. Using the loyalty that she has to her adoptive family, she has been tied into Magnus' initiation ceremony at an early age to try to keep her on the greater family's leash through her brother's apparent loyalty and propaganda blinded upper crust attitude. Not that this attempt has had much of the intended effect as Magnus is the one actually being dragged by this 'leash'.
Age - 17
Gender - Female
Race/Species - Semi-Tribal (Looks like a anthro feline, favoring human facial features) (Addendum: A "Tribal" appears to be a much larger humanoid feline creature, which Ralma seems a far cry from in appearance.)
Height - 5'8"
Weight - 170 lbs
Build - Nominally appears to look lithe and athletic with firmly developed limb muscles, although at times these details seem to move back and forth based upon whether or not she's investing all her strength in an action.
Fur color - Orange base alternating with black stripes arranged in a tiger pattern.
Headfur- Starkly red hair, cut short in a male fashion to keep from getting in her way.
Eye color - Azure Blue
Clothing - Pale blue jeans with worn out knees and a strange red stain at both the ankles, with short sleeved shirts, sometimes with red flecks on them between washes. Also is sometimes is seen wearing dark t-shirts with large print graphics advertising a heavy metal band.
Weapons -
A ludicrously massive square stone hammer with a a steel haft wielded in both hands.
Anything heavy or sharp that she can lay hands on.
Her bare hands or claws.
Accessories - A handmade necklace hosting a single large tiger incisor.
Abilities/Special FX -
Disproportionate Strength: Ralma's heritage imbues her with a ghastly excess of physical power and stamina. This makes her capable of easily shattering stone, bending steel, breaking bones and hurling any improvised item or mass she takes up with lethal force. The strength of her legs permits her to run at great speed, and ascend inclines impossible for all but a rock climber, making her extremely adept at her own fashion of parkour.
Non-Magical: In difference to her sibling Ralma possesses absolutely no natural capability with magic, is unable to sense it by extra-sensory means, and is most definately unable to defend against arcane aggression on her own beyond trying to get out of the way fast enough.
Adrenaline: The basis of Ralma's massive strength is a powerful stimulating adrenaline that her body produces in anticipation of combat. It speeds her mind and body such that it almost seems that her enemies move sluggishly, giving her almost unreal capability of reading and countering physical attacks.
Telepathic Deafness: In addition to her magical ineptitude Ralma is unable to receive telepathic messages or influence, due in part to her strange heritage and unusual brain architecture.
Personality - An almost polar opposite to her brother, Ralma is normally the voice of empathy in social interactions, excepting of course if someone has managed to offend her beforehand. She tries hard to counter her brother's bluntness and moral flexibility, but cannot fully disguise a seeming bloody nature lurking just beneath her kind and civil facade. A striking duality that would send someone with Catholic sensibilities to find an exorcist, as that kind smile can be followed by someone being brutally disemboweled in the right situation. A ghastly predatorial tendency seems to drive her survival in combat situations, as she will not only aim to 'defeat' her enemies but to 'destroy' them utterly, in both mind and body. This has caused her to be be called many different things such as: barbarian, berserker, savage, lunatic, psychotic, demon, devil, and most recently has earned her the nom de guerre of "The Beast".
Brief History - Despite their obvious affinity to act as such, Ralma is not actually Magnus' biological 'sister' but is actually his first cousin as they share the same grandparents. Ralma's own parents disowned her for what might be simply termed as lack of 'killer instinct', and was later adopted by Magnus' parents at the behest of their grandfather. She does not appear to really pay attention to the ancestral claims of her family, perhaps making her free radical in terms of Faustus family dynamics. Undeniably valuable due her physical capabilities, she has the eye of the powerbrokers of the family, but keeps her mind completely focused on her family and friends, and does not lower herself to the brown-nosing or political wiles that survival in Dra'zinian feudal society demands. Using the loyalty that she has to her adoptive family, she has been tied into Magnus' initiation ceremony at an early age to try to keep her on the greater family's leash through her brother's apparent loyalty and propaganda blinded upper crust attitude. Not that this attempt has had much of the intended effect as Magnus is the one actually being dragged by this 'leash'.